Hi visitors ^^ Here is my last Personal Work : "Bud" (work in progress) The model Low-Res is done in 3ds Max, The High-Res Sculpting, Texturing, and Rendering (BPR) are done in Zbrush.
Here is apersonal JobI dida few years ago : The character is sculpted in ZBrush and rendered in Mental Ray.
Here is a sculpture created in ZBrush in order to study the anatomy of the human body :