jeudi 10 octobre 2013

Personal work

Hi visitors ^^

Here is my last Personal Work : "Bud" (work in progress)

The model Low-Res is done in 3ds Max, 
The High-Res Sculpting, Texturing, and Rendering (BPR) are done in Zbrush.


Here is a personal Job I did a few years ago :
The character is sculpted in ZBrush and rendered in Mental Ray.




Here is a sculpture created in ZBrush in order to study the anatomy of the human body :


More coming soon...

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